Reference Summary: Changes: - Switched to (a fake) 80x50 resolution - Replaced textures - Added variable ceil / floor colors - Added flickering light ... Details: - Performance improvements - Updated music & sound effects - Enemies are still presented using placeholder sprites (the ...

Grey Commodore64 Raycasting Engine Demo 5 - Anime Specific Notes

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Anime Specific Notes

Changes: - Switched to (a fake) 80x50 resolution - Replaced textures - Added variable ceil / floor colors - Added flickering light ... The most significant changes since the last video: - walls can now extend beyond the screen (this should improve "3D feeling" a ... Details: - Performance improvements - Updated music & sound effects - Enemies are still presented using placeholder sprites (the ...

Award Context

Details: - Performance improvements - Updated music & sound effects - Enemies are still presented using placeholder sprites (the ... What's new: - improved animations - muzzle flashes Credits: - Programming and sprites: Piotr Kózka (piotoor) - Music, sounds and ...

Award Information Guide

There are now four weapons in the game (they are not balanced yet): - chainsaw - pistol - shotgun - chaingun Credits: ... Programming & design by Piotr Kózka Music & sound effects by Kamil Wolnikowski (jammer) What's new: - improved textures rendering - 19 different textures - single-color walls - improved enemies - double sliding doors ...

Entertainment Planning Notes

What's new: - improved textures rendering - 19 different textures - single-color walls - improved enemies - double sliding doors ...

Relevant points collected here

  • Changes: - Switched to (a fake) 80x50 resolution - Replaced textures - Added variable ceil / floor colors - Added flickering light ...
  • Details: - Performance improvements - Updated music & sound effects - Enemies are still presented using placeholder sprites (the ...
  • What's new: - improved textures rendering - 19 different textures - single-color walls - improved enemies - double sliding doors ...
  • What's new: - improved animations - muzzle flashes Credits: - Programming and sprites: Piotr Kózka (piotoor) - Music, sounds and ...
  • Programming & design by Piotr Kózka Music & sound effects by Kamil Wolnikowski (jammer)

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Details: - Performance improvements - Updated music & sound effects - Enemies are still presented using placeholder sprites (the ...

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Grey (#commodore64 #raycasting engine demo 7)

The most significant changes since the last video: - walls can now extend beyond the screen (this should improve "3D feeling" a ...

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There are now four weapons in the game (they are not balanced yet): - chainsaw - pistol - shotgun - chaingun Credits: ...

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Grey (#commodore64 #raycasting engine demo 13)

What's new: - improved textures rendering - 19 different textures - single-color walls - improved enemies - double sliding doors ...

Grey weapons upgrade (#commodore64 #raycasting engine demo 9)

Grey weapons upgrade (#commodore64 #raycasting engine demo 9)

What's new: - improved animations - muzzle flashes Credits: - Programming and sprites: Piotr Kózka (piotoor) - Music, sounds and ...