Main Overview Notes: I will be making a new grass texture and will add stone texture for steep slopes ... I found that the graphics 3D calculations lose precision when you move the camera's position away from 0.
Libgdx 2 5D Shader Optimized Cascading Shadow Map - Fresh Overview
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I will be making a new grass texture and will add stone texture for steep slopes ... I found that the graphics 3D calculations lose precision when you move the camera's position away from 0.
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I finally removed most of the garbage collection, except for a little when loading, and I tried recycling the plant graphics but what ever I did caused my meshes to bug out so I had to go back to not ...
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- I will be making a new grass texture and will add stone texture for steep slopes ...
- I finally removed most of the garbage collection, except for a little when loading, and
- I tried recycling the plant graphics but what ever I did caused my meshes to bug out so I had to go back to not ...
- I found that the graphics 3D calculations lose precision when you move the camera's position away from 0.
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