Main Overview Notes: I will be making a new grass texture and will add stone texture for steep slopes ... I found that the graphics 3D calculations lose precision when you move the camera's position away from 0.

Libgdx 2 5D Shader Optimized Cascading Shadow Map - Fresh Overview

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I will be making a new grass texture and will add stone texture for steep slopes ... I found that the graphics 3D calculations lose precision when you move the camera's position away from 0.

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I finally removed most of the garbage collection, except for a little when loading, and I tried recycling the plant graphics but what ever I did caused my meshes to bug out so I had to go back to not ...

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  • I will be making a new grass texture and will add stone texture for steep slopes ...
  • I finally removed most of the garbage collection, except for a little when loading, and
  • I tried recycling the plant graphics but what ever I did caused my meshes to bug out so I had to go back to not ...
  • I found that the graphics 3D calculations lose precision when you move the camera's position away from 0.

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See Reader Notes
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I made some new trees and added some physics. I will be making a new grass texture and will add stone texture for steep slopes ...

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found this mountain. I tried recycling the plant graphics but what ever I did caused my meshes to bug out so I had to go back to not ...